Modul 4: Angewandte bzw. Praktische Informatik (Modulanhang)
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[English] |
Bücher |
Artikel | Journals | Links
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Bücher |
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Böcker, H. D.; Glatthaar, W.; Strothotte, Th. (1993): Mensch
Computer Kommunikation. Berlin u.a.: Springer.
- Brüderlin, Beat; Meier, Andreas (2001): Computergrafik und
geometrisches Modellieren. Stuttgart: Teubner
- Bungartz, Hans-Joachim; Griebel, Michael; Zenger, Christoph (2002):
Einführung in die Computergraphik. 2. Auflage. Braunschweig: Vieweg.
- Eberleh, E. u.a. Hrsg. (1994): Einführung in die
Software-Ergonomie. Berlin, New York: de Gruyter.
- Englisch, J. (1993): Ergonomie von Softwareprodukten.
Mannheim u.a.: BI Wissenschaftsverlag.
- Encarnacao, J.; Strasser, W.; Klein, R. (1996): Graphische
Datenverarbeitung. München u.a.: Oldenbourg.
- Fellner, Wolf-Dietrich (1988): Computer Grafik (Band 58,
Hochschultaschenbücher). Mannheim u.a. Bibliographisches Institut.
- Fähnrich, K.P., Hrsg. (1987): Software-Ergonomie. München,
Wien: Oldenbourg.
- Foley, James D.; van Dam, Andries; Feiner, Steven K.; Hughes, John F.
(1994): Grundlagen der Computergrafik: Einführung, Konzepte, Methoden.
Bonn u.a.: Addison-Wesley.
- Frese, M.; Brodbeck, F.C. (1989): Computer in Büro und
Verwaltung: Psychologisches Wissen für die Praxis. Berlin u.a.:
Springer.
- Geiser, G. (1990): Mensch-Maschine-Kommunikation. München,
Wien: Oldenbourg.
- Goldstein, Bruce E. (2002): Wahrnehmungspsychologie.
Eine Einführung. Heidelberg: Spektrum.
- Grauer, M.; Merten, U. (1998): Multimedia - Entwurf: Entwicklung und
Einsatz in betrieblichen Informationssystemen. Berlin u.a.: Springer.
- Hasebrook, J. (1995): Multimedia-Psychologie. Heidelberg u.a.:
Spektrum Akademischer Verlag.
- Heller, Eva (2002): Wie Farben wirken. Sonderausgabe.
Farbpsychologie. Farbsymbolik. Kreative Farbgestaltung. Reibek:
Rowohlt.
- Henning, Peter A. (2001): Taschenbuch Multimedia, 2. Auflage.
Leipzig: Fachbuchverlag Leipzig im Carl Hanser Verlag.
- Herczeg, M. (1994): Software-Ergonomie. Grundlagen der
Mensch-Computer-Kommunikation. Bonn: Addison Wesley.
- Holzinger, Andreas (2002): Basiswissen Multimedia Technik. Band 1:
Technische Grundlagen multimedialer Informationssysteme. 2. Auflage.
Würzburg: Vogel.
- Holzinger, Andreas (2000): Basiswissen Multimedia Lernen. Band 2:
Kognitive Grundlagen multimedialer Informationssysteme. Würzburg: Vogel.
- Holzinger, Andreas (2001): Basiswissen Multimedia Design. Band 3:
Entwicklungstechnische Grundlagen multimedialer Informationssysteme.
Würzburg: Vogel.
- Hoschek, Josef; Lasser, Dieter (1992): Grundlagen der geometrischen
Datenverarbeitung. 2. Auflage. Stuttgart: Teubner.
- Koch, M.; Reiterer, H.: Tjoa, A Min (1991):
Software-Ergonomie. Gestaltung von EDV-Systemen - Kriterien, Methoden
und Werkzeuge. Wien, New York: Springer.
- Mandelbrot, Benoit B.(1991): Die fraktale Geometrie der Natur.
Basel: Birkhäuser.
- Müller, Heinrich (1988): Realistische Computergraphik. Algorithmen,
Datenstrukturen und Maschinen. Berlin u.a.: Springer.
- Opperman, R.; Murchner, B.; Reiterer, H.; Koch, M. (1992):
Software-ergonomische Evaluation. Der Leitfaden EVADIS II. 2.
Auflage. Berlin, New York: de Gruyter.
- Pavlidis, Theodosius (1990): Algorithmen zur Grafik und
Bildverarbeitung. Hannover: Heise.
- Pöpsel, J.; Claussen, U.; Klein, R.-D.; Plate, J. (1994):
Computergrafik. Algorithmen und Implementierung. Berlin u.a.: Springer.
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Preim, Bernhard (1999): Entwicklung interaktiver Systeme.
Grundlagen, Fallbeispiele und innovative Anwendungsfelder. Berlin u.a.:
Springer.
- Rauber, Thomas (1993): Algorithmen in der Computergraphik.
Stuttgart: Teubner.
- Radtke, Susanne P.; Pisani, Patricia; Wolters, Walburga
(2002): Handbuch Visuelle Mediengestaltung. Berlin: Cornelsen.
- Schmitt, Alfred; Deussen, Oliver; Kreeb, Marion (1996): Einführung
in graphisch-geometrische Algorithmen. Stuttgart: Teubner.
- Schermer, Franz J. (2002): Lernen und Gedächtnis. Stuttgart:
Kohlhammer.
- Sinz, Rainer (1985): Lernen und Gedächtnis. Stuttgart: UTB.
- Schumann, Heidrun; Müller, Wolfgang (2000): Visualisierung. Berlin
u.a.: Springer.
- Steinmetz, Ralf (2001): Multimediale Systeme: Grundlagen,
Komponenten und Systeme. 3.Auflage. Berlin u.a.: Springer.
- Strutz, Tilo (2002): Bilddatenkompression.
Grundlagen, Codierung, JPEG, MPEG, Wavelets. 2. Auflage.
Braunschweig: Vieweg.
- Urbanek, W. (1991): Software-Ergonomie und benutzerangemessene
Auswahl von Werkzeugen bei der Dialoggestaltung. Berlin, New York: de
Gruyter.
- Wandmacher, J. (1993): Software-Ergonomie. Berlin, New York: de
Gruyter
- Zeidler, A.; Zellner, R.(1992): Software-Ergonomie. Techniken der
Dialogestaltung. München, Wien: Oldenbourg.
- Ziegler, J.; Ilg, R., Hrsg. (1993): Benutzergerechte
Software-Gestaltung. Standards, Methoden und Werkzeuge. München, Wien:
Oldenbourg.
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Artikel |

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- Zöller, Henrik; Konheisner, Sigrid (1999) Fitts' Gesetz bei Maus,
Trackball: ein experimenteller Test zur ergonomischen Bewertung von
Computereingabegeräten. Zeitschrift für Arbeitswissenschaften, 4/99,
237-241.
- Schmidt, Jean-Olivier (2001): Blickbewegungsanalyse von
Werbebannern.
MMI-Interaktiv, Nr. 5, Juli 2001, 1-24.
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Journals |

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- Applied
Mathematics & Optimization | Springer
- Computational
Geometry - Theory and Applications
- Discrete
& Computational Geometry
- Computer Graphics (ISSN: 0097-8930) | (ACM), Special Interest
Group on Computer Graphics
- Computer Graphics World : Innovation
in Visual Computing Tulsa : Pennwell ISSN 0271-4159
- Digital Production : Das Fachmagazin für Computergrafik, Video und
Film Pullach : ACT GmbH ISSN 1433-2620
- Expert Systems: The international Journal of Knowledge Engineering
and neural Networks New Jersey : Learned Information Ltd ISSN
0266-4720
- Informatik Spektrum / Organ der Gesellschaft für Informatik e.V
Berlin, Heidelberg : Springer ISSN 0170-6012
- SIAM
Journal on Computing
- SIAM
Journal on Optimization
- Universal Access in the Information Society | Springer
- Cognition, Technology & Work | Springer
- Personal and Ubiquitous Computing | Springer
- ACM Transactions on human-computer interaction | ACM
Press (This is a fairly recently started journal, intended to be the
main source of archival scientific publication in HCI. Most of the
contributions will probably be fairly traditional and
uncontroversial, which may be good or bad. The TOCHI, as it is
called, is certainly an excellent resource for keeping up with
mainstream HCI research)
- Human-computer interaction (ISSN 9737-0024) | Erlbaum (A well established HCI journal with high scientific standards,
focusing on behavioral science. Technical contributions are quite
unusual!)
- Interacting with computers (ISSN 0953-5438) | Guildford: Butterworths,
(This is the journal of the British Computer Society Special
Interest Group for HCI. The editorial policy is to encourage
interdisciplinary and applied work. Many interesting articles are
published here, but the scientific standards are variable).
- interactions | New York: ACM Press (A recent magazine from ACM, similar to Byte and other more
practically oriented publications but focused on HCI. The typography
is quite exciting, compared to traditional scientific journals, and
the contents are oriented towards user interface design and HCI in
practice)
- International journal of human-computer studies (ISSN 0020-7373) | London: Academic
Press (1975-. IJHCS is an old journal that started in human factors and
man-machine interaction but gradually moved into HCI and
knowledge-based systems. It was previously called the International
Journal of Man-Machine Studies, but changed its name in 1994 to
reflect the new orientation. The scientific standards are quite
high!)
- SIGCHI Bulletin (ISSN 0736-6906) | New York: ACM Press (This is the newsletter of the ACM Special Interest Group for HCI,
containing a pleasant mix of HCI news, conference information, and
research papers. Submissions are reviewed editorially but there is
no formal peer review, which means that the scientific standards of
the publications are variable)
- ACM Transactions on information systems
- Behaviour & Information Technology
- Communications of the ACM
- IEEE Computer
- IEEE Software
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IEEE MultiMedia Magazine
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Multimedia Systems ACM/Springer
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Multimedia Tools and Applications" Kluwer Academic
Publishers
- CHI: Human factors in computing systems (CHI proceedings). New
York: ACM Press, 1982- (CHI is the biggest and most important conference within HCI. It
is held in late April or early May every year in the US (except for
1993, when it was held in Amsterdam) and has consistently attracted
over 2000 delegates in the recent years. It covers all aspects of
HCI, from the softest user study to the hardest technology)
- HCI International: International conference on human-computer
interaction. Amsterdam: Elsevier, 1988- (HCI International is also very big but is considered inferior to
CHI in terms of quality. There are more papers in human factors and
ergonomics here than at CHI)
- INTERACT: Proceedings of the IFIP TC 13 international conference
on human-computer interaction. Amsterdam: North-Holland, 1984-. (INTERACT is the largest European HCI conference. It has been held
triannually and recently biannually (1984, 87, 90, 93, 95) in
different European cities and publishes contributions within the
whole HCI field. The quality of the contributions may be slightly
variable at times, but is generally considered as quite good)
- UIST: Proceedings of the ACM SIGGRAPH symposium on user interface
software and technology. New York: ACM Press, 1988-. (UIST is a fairly small symposium focused on technology for user
interfaces. It is held in October or November in the US and usually
attracts 2-300 delegates. The quality of the contributions was
variable in the first years, but now UIST is considered a first-rate
forum for technically oriented HCI resear
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Links |

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- Ecole Polytechnique
Fédérale de Lausanne >
Murat Kunt
- University of Calgary >
Computer Science
Graphics Jungle Gallery
- University of Waterloo
(Ontario, Canada) > Computer
Graphics Lab >
Heart
- Uni Duisburg >
Inst. für Informatik und
interaktive Systeme >
Modelle des Anwenders im Softwaredesign >
GOMS
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