Module 4: Applied Informatics (Supplement)
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Journals | Links | Hands-On:
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Books
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- Adler, P.; Winograd, T. eds. (1992): Usability: Turning technologies
into tools. Oxford: Oxford University Press.
- Ammeraal, Leen (1998): Computer Graphics for Java Programmers. New
York: Wiley.
- Apers, P.M.G.; Blanken, H.M.; Houtsma, M.A.W, Eds. (1997):
Multimedia Databases in Perspective. Berlin et al.: Springer.
- Baecker, R., Grudin, J., Buxton, W., Greenberg, S., eds. (1995):
Readings in human-computer interaction: Toward the year 2000. Second
edition. San Francisco: Morgan Kaufmann.
- Booth, P. (1989): An Introduction to Human-Computer Interaction.
Hillsdale (NJ): Erlbaum.
- Burger, Peter; Gillies Duncan (1989): Interactive Computer Graphics.
Functional, Procedural and Device-Level Methods. Reading (MA): Addison-Wesley.
- Card, S. K.; Moran T. P.; Newell, A. (1983): The Psychology of
Human-Computer Interaction. Lawrence Erlbaum, Hillsdale, New Yersey.
- Collins, D. (1995):
Designing object-oriented user interfaces. Redwood City (CA): Benjamin
Cummings.
- Diaper, D. (1990): Task analysis for human-computer interaction.
Chichester: Ellis Horwood.
- Dix, A., Finlay, J., Abowd,
G., Beale, R. (1993) Human-computer interaction. New York: Prentice
Hall.
- Dumas, J., Redish, J. (1993) A practical guide to usability testing.
Norwood, NJ: Ablex.
- Earnshaw, A., Ed. (1988): Theoretical Foundations of Computer
Graphics and CAD. Berlin et al: Springer.
- Eberts, R.E. (1994): User Interface Design. Englewood Cliffs
(NJ): Prentice Hall.
- Fiume, Eugene L. (1989): The Mathematical Structure of Raster Graphics.
Boston (MA): Academic Press.
- Foley, James D.; van Dam, Andries; Feiner, Steven K.; Hughes, John F.
(1990): Computer Graphics. Principles and Practice. Second Edition.
Reading (MA): Addison-Wesley.
- Gonzalez, Rafael C.; Woods, Richard E. (1992): Digital Image Processing.
Reading (MA): Addison-Wesley.
- Green, T. R. G., Schiele, F., and Payne, S. J. (1988): Formalisable
models of user knowledge in human-computer interaction. In: van der
Veer, G. C., Green, T. R. G., Hoc, J.-M., and Murray, D. M. (eds),
Working with Computers: Theory versus Outcome, pp. 3--46. Academic
Press, London.
- Helander, M., Ed. (1988): Handbook of Human-Computer Interaction.
Amsterdam et al.: Elsevier.
- Hix, D., Hartson, H. (1993): Developing user interfaces. Ensuring
usability through product and process. New York: John Wiley & Sons.
- Joy, Kenneth I.; Grant, Charles W.; Nelson Max, L.;
Hatfield, L. (1988): Tutorial: Computer Graphics: Image Synthesis. New
York: Computer
Society Press.
- Kou, Weidong (1995): Digital Image Compression: Algorithms and
Standards. Boston et al.: Kluwer.
- Lansdale, M. W.; Ormerod, T. C. (1994): Understanding interfaces.
London: Academic Press.
- Laurel, B. Ed. (1990): The Art of Human Computer Interface Design.
Reading (MA): Addison-Wesley.
- Lauritzen, Steffen L. (1996): Graphical Models. Oxford: Oxford University Press.
- Lewis, C.; Rieman, J. (1993): Task-Centred User Interface Design.
Boulder: University of Colorado
- Magnenat-Thalmann, Nadia; Thalmann, Daniel (1985): Computer
Animation. Theory and Practice. Computer Science Workbench. Berlin et
al.: Springer.
- Marcus, A. (1992) Graphic
design for electronic documents and user interfaces. New York: ACM
Press.
- Mayhew, D. J. (1992) Principles
and guidelines in software user interface design. Englewood Cliffs (NJ):
Prentice Hall.
- Monk, A. , Ed. (1984): Fundamentals of Human-Computer-Interaction.
London et al.: Academic Press.
- Mullet, K., Sano, D. (1995)
Designing visual interfaces: Communication oriented techniques.
Englewood Cliffs, NJ: Prentice Hall.
- Newman, W., Lamming, M.
(1995) Interactive system design. Harlow, England: Addison-Wesley.
- Nielsen, J. (1993):
Usability engineering. San Diego et al.: Academic Press.
- Nielsen, J., Mack, R. eds
(1994) Usability inspection methods. New York: John Wiley & Sons.
- Norman, D. (1988) The
psychology of everyday things. New York: Basic Books.
- Norman, D., Draper, S. eds, (1986): User centered system design.
Hillsdale, NJ: Lawrence Erlbaum.
- Preece, J., Rogers, Y., Sharp, H., Benyon, D., Holland, S., Carey,
T. (1994): Human-computer interaction. Wokingham: Addison-Wesley.
- Powell, James, E. (1990): Designing User Interfaces. San Marcos:
Microtrend Books.
- Samet, H. (1990): The Design and Analysis of Spatial
Data Structures. Reading (MA): Addison Wesley.
- Shneiderman, Ben (1992):
Designing the user interface. Second edition. Reading (MA):
Addison-Wesley.
- Sowa, John F. (1984): Conceptual Structures: Information Processing
in Mind and Machine. Reading (MA): Addison Wesley.
- Tognazzini, B. (1992). Tog on Interface. Reading (MA):
Addison-Wesley.
- Watt, Alan (1989): Fundamentals of Three-Dimensional Computer Graphics.
Reading (MA): Addison-Wesley.
- Wixon, D., Ramey, J. eds, (1996): Field methods casebook for
software design. New York: Wiley.
- Wilson, Stephanie; Johnson, Peter (1994): User Interface Design:
From Work Tasks to Interactive System Designs. (Technical Report)
- Zetie, C. (1995): Practical
user interface design: Making GUIs work. London: McGraw-Hill.
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| Articles |

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Card, S., Moran, T., and Newel,
A. (1980) The keystroke level model for user performance time with
interactive systems. Communications of the ACM, 23(7), p396-410, ACM
Press.
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Carroll, J. M. (1982): The adventure of getting to know a computer.
IEEE Computer, 15 (11), 49-58.
- Ehrlich, K., Butler, M. and Pernce, K. (1994): Getting the whole team
into usability testing. IEEE Software, p89-90.
- Grudin, J. (1990). The case
against user interface consistency. Communications of the ACM, 32, 1,
1164-1173.
- Molich, R. and Nielsen, J. (1990): Improving a human-computer
dialogue, Communications of the ACM 33(3), March, 338-348,
- Myers, Brad A. (1990):
Creating User Interfaces Using Programming-by-Example, Visual Programming,
and Constraints. ACM Transactions on Programming Languages and Systems.
Vol. 12, No. 2, April, 1990, 143-177.
- Myers, Brad A. (1995): User Interface Software
Tools. ACM Transactions on Computer-Human Interaction. Vol. 2, No.
1, March, 1995, 64-103.
- Polson, P.; Lewis, C. (1990): Theory-based design for easily learned
interfaces. Human-Computer Interaction, 5, 191-220.
- Rettig, M. (1994) Prototyping
for tiny fingers. Communications of the ACM, 37(4), 23-27.
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