Multimedia - Design - Module 5: Interaction
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Module 5: Interaction (Supplement)

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Books | Articles | Bücher in Deutsch | Artikel in Deutsch | Journals | Links
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Books

  1. Baecker, R. M.; Buxton, W. A. S., eds. (1987): Readings in Human-Computer Interaction: A Multidisciplinary Approach. Los Altos (CA): Morgan Kaufmann.
  2. Benyon, D. R.; Palanque, P. (1996): Critical Issues in User Interface Systems Engineering. Berlin et.al.: Springer.
  3. Burdea, G.; Coiffet, P. (1994): Virtual Reality Technology. New York: Wiley.
  4. Dourish, Paul  (2001): Where the Action Is. Cambridge (MA): MIT-press. [amazon.co.uk]
  5. Larson, James A. (1992): Interactive Software: Tools for Building Interactive User Interfaces. Englewood Cliffs (NJ): Prentice Hall.
  6. Oppermann, Reinhard (1994): Adaptive user support: ergonomic design of manually and automatically adaptable software. Hillsdale (NJ): Erlbaum.
  7. Preece, Jenny.; Rogers, Yvonne; Sharp, Helen (2002): Interaction Design. New York: Wiley.  [amazon.co.uk]
  8. Shneiderman, Ben (1987): Designing the User Interface: Strategies for Effective Human-Computer Interaction. 3rd Ed., Reading (MA): Addison-Wesley.
  9. Suchman, Lucy A. (1987): Plans and Situated Actions. Cambridge (MA): MIT-press. [amazon.co.uk]
Articles

  1. Foner, Leonard N. (1993): What´s an agent, anyway? A sociological Case Study. White Paper. MIT Media Lab, Software Agents Group.
  2. Keeble, R. J.; Macredie, R. D. (2000): Assistant agents for the WWW intelligent interface design challenges. Interacting with Computers, Vol. 12, Iss. 4, 357 – 381.
  3. Etzioni, Oren; Weld, Daniel (1994): A Softbod-Based Interface to the Internet. Communications of the ACM, Vol. 37, No. 7. ACM Press, 1994, 72 – 76.
  4. Franklin, Stan; Graesser, Art (1996): Is it an Agent, or just a Program?: A Taxonomy for autonomous Agents. Proceedings of the 3rd International Workshop on Agent Theories, Architectures, and Languages. Berlin, Springer-Verlag, 21 – 35.
  5. Genesereth, Michael R.; Ketchpel, Steven P. (1994): Software Agents. Communications of the ACM, Vol. 37, No. 7. ACM Press, 1994, 48 – 53.
  6. Jacko, Julie A.; Salvendy, Gavriel; Koubek, Richard J. (1995): Modelling of menu design in computerized work. Interacting with Computers, Vol. 7, Iss. 3, 304 – 330.
  7. Kay, Alan (1984): Computer Software. Scientific American, Vol. 251, 3, 41 – 47.
  8. Maes, Pattie (1994): Agents that reduce work and information overload. Communications of the ACM, Vol. 37, No. 7. ACM Press, 1994, 31 – 40.
  9. Maes, Pattie (1995): Artificial Life meets Entertainment: Lifelike autonomous agents. Communications of the ACM, Vol. 38, No. 11. ACM Press, 1995, 108 – 114.
  10. Selker, Ted (1994): COACH: A Teaching Agent that Learns. Communications of the ACM, Vol. 37, No. 7, ACM Press. 1994, 92 – 99.
  11. Wittig, T.; Jennings, N. R.; Mamdani, E. H. (1994): ARCHON – A Framework for Intelligent Cooperation. IEE-BCS Journal of Intelligent Systems Engineering, Vol. 3, No. 3, 1994, 168 – 179.
  12. Woolridge, Michael; Jennings, Nicholas R. (1995): Agent Theories, Architectures and Languages: A Survey. Proceedings of the ECAI-94 Workshop on Agent Theories, Architectures and Languages. Berlin: Springer, 1 – 39.
Bücher in Deutsch

  1. Geiser, G. (1990): Mensch-Maschine-Kommunikation. München: Oldenbourg.
  2. Herczeg, Michael (1994): Grundlagen der Mensch-Computer-Kommunikation. Bonn, Paris, Reading (MA): Addison-Wesley, 85 – 102.
  3. Haaks, Detlef (1995): Anpassbare Informationssysteme (Arbeit und Technik; Bd. 3). Göttingen, Stuttgart: Verlag für angewandte Psychologie.
  4. Preim, Berhard (1999): Entwicklung interaktiver Systeme. Berlin u.a.: Springer.
  5. Stary, Christian (1996): Interaktive Systeme: Software-Entwicklung und Software-Ergonomie. Braunschweig, Wiesbaden: Vieweg.
  6. Wandmacher, Jens (1993): Software-Ergonomie. Berlin; New York: de Gruyter.
  7. Völter, S.A. (1995): Virtual Reality in der Medizin. Mannheim: GeSI.

Artikel in Deutsch

  1. Charwat, H. J. (1987): Gesetze des Bedienens. Automatisierungstechnische Praxis atp, 29, (2), 58 – 65.
  2. Rössler, Andreas (1995): Virtual Reality – Technik und Auswirkungen eines neuen Mediums. Ergonomie & Informatik, 24, 5 – 13.
  3. Stark, M.; Kohler, M. (1996): Videobasierte Mensch-Maschine-Interaktion. Informationstechnik und Technische Informatik (it+ti), 38, 3, 15 – 20.
Journals

  1. KI – Künstliche Intelligenz (ISSN: 0933-1875) | arenDTaP Verlag Bremen
  2. SIGCOMM – Computer Communication Review (ISSN: 0146-4833)|ACM
  3. User Modeling and User Adapted Interaction (ISSN: 0924-1868)|Kluwer
Links

  1. http://www.direct-gate.com (Settop-Box, Direct-Gate AG, Zürich, Schweiz)
  2. http://www.palm.com (Palm Handheld Computing, USA)
  3. http://www.ni.com/labview (National Instruments, Austin (TX), USA)
  4. http://www.speechworks.com/indexNonFlash.cfm (SpeechWorks, USA)
  5. http://www.voicexml.org (VoiceXML-Forum, USA)
  6. http://www.tecchannel.de/internet/489 (VoiceXML-Einführung von Klaus Manhart, tecChannel: Online-Magazin für technikorientierte Computer-Profis, D)
  7. http://www.aec.at/prix/kunstler/mkrueger.html (Myron Krüger, Linz, A)
  8. http://www.sign-lang.uni-hamburg.de/Projekte/DieFirma/DieFirma.html (Gebärdensprachtrainer, Inst. für deutsche Gebärdensprache, Uni Hamburg, D)
  9. http://www.5dt.com/p_hmd.html (5th Dimension, Pretoria, Südafrika)
  10. http://duke.htl-leonding.ac.at/javabuch (Guido Krüger, Itzehoe, D)
  11. http://hci.stanford.edu/cs147/notes/direct.html (Terry Winograd, Department of Computer Science, Stanford (CA), USA)
  12. http://pattie.www.media.mit.edu (Pattie Maes, MIT, Cambridge (MA), USA)

 
© Dr.Andreas Holzinger | andreas.holzinger@uni-graz.at

 

Last changed: 28.01.02

Thank you for your kind interest and patience.