IT/Informatics - IT - Module 3: Human-Computer Interfaces
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Module 3: Human-Computer Interfaces (Supplement)

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Books | Articles | Journals | Links | Hands-On: Experiments | Themes for Debate
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Books

  1. Card, S. K.; Mackinlay, J. D.; Shneiderman, B. (1998). Information Visualization: Using Vision to Think. San Francisco, California: Morgan-Kaufmann.
  2. Ernest J. McCormick (1970): Human Factors Engineering. 1970, McGraw-Hill Inc., USA
  3. Dix, A.; Finlay, J.; Abowd, G.; Beale, R. (1993): Human-Computer Interaction. New York: Prentice Hall.
  4. Shneiderman, Ben (1998): Designing the user interface: strategies for effective human-computer interaction. 3th ed. Reading (MA): Addison-Wesley.
  5. Lansdale, Mark W.; Ormerod, Thomas C.  (1994): Understanding interfaces. London: Academic Press.
  6. Blattner, M. M.; Dannenberg, R. B., Eds. (1992): Multimedia Interface Design. New York: ACM Press.
  7. Andriole, Stephen J. (1995): Cognitive systems engineering for user-computer interface design, prototyping, and evaluation. Hillsdale (NJ): Lawrence Erlbaum.
  8. George, Helen (1996): The good usability handbook. London: McGraw-Hill.
  9. Brewster, S.;  Murray-Smith, R. (2000): Haptic Human-Computer Interaction. Springer-Verlag, ISBN 3-540-42356-7
  1. ISO 9241 (1991). Ergonomic Requirements for Office Work with Visual Display Terminals (VDT).
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  3. Rasmussen, J. (1986). Information Processing and Human-Machine Interaction. An Approach to Cognitive Engineering. New-York, Amsterdam: North-Holland.
  4. Sheridan, T.B. (1985). Forty-five years of man-machine systems: History and trends. In: G. Johannsen, G. Mancini & L. Martensson (Eds.) Analysis, Design, and Evaluation of Man-Machine Systems. 2nd IFAC/IFIP/IFORS/IEA Conference. Varese: Italy.
  5. Sheridan, T.B. (1988). Task allocation and supervisory control. In: M. Helander (Ed.) Handbook of Human-Computer Interaction.
    (S. 159-173) New York, Amsterdam: North-Holland.
  6. Steinmüller, W. (1993). Informationstechnologie und Gesellschaft. Darmstadt: Wissenschaftliche Buchgesellschaft.
  7. Swain, A.D. & Guttmann H.E. (1983). Handbook of Human-Reliability Analysis with Emphasis on Nuclear Power Plant Applications. Final report. (NUREG/CR-1278). Washington DC: U.S. Nuclear Regulatory Commission.
Articles

  1. Akamatsu, A.; Sato, S. (1994): A multi-modal mouse with tactile and force feedback. International Journal of Human-Computer Studies, 40 (3),  443-453.
  2. Card, S. K.;  Mackinlay, J. D.; Robertson, G. G. (1992): The design space of input devices. In: Blattner, M. M.; Dannenberg, R. B., Eds. (1992): Multimedia Interface Design. New York: ACM Press, 217-232.
  1. Alty, J.L. and G. Johannsen: Knowledge based dialogue for dynamic systems. Automatica, Vol. 25 (1989), pp. 829 - 840.
  2. Borys, B.-B., G. Johannsen, H.-G. Hansel, and J. Schmidt: Task and knowledge analysis in coal-fired power plants. IEEE Control Systems Magazine, Vol. 7
    (1987) 3, pp. 26 - 30.
 

 

  1. Aukstakalnis, S; Blatner, D. (1992): Silicon Mirage - The art and science of virtual reality. Berkeley (CA): Peachpit Press.
  2. Barfield, W., Zeltzer, D., Sheridan, T. & Slater, M. (1995). Presence and Performance Within Virtual Environments. In: W. Barfield & T.A. Furness, (Eds.) Virtual Environments and Advanced Interface Design (S. 473-513). New York, Oxford: Oxford University Press.
  3. Bejczy, A.K. (1977). Effect of Hand-Based Sensors on Manipulator Control Performance. Mechanism and Machine Theory, 12, S.
    547-567.
    Buttolo, P., Braathen, P. & Hannaford, B. (1994). Sliding Control of Force Reflecting Teleoperations: Preliminary Studies.
    Presence, 3 (2), S. 158-172.
    Bischof, N. (1966). Stellungs-, Spannungs- und Lagewahrnehmung. In: W. Metzger & H. Erke (Hrsg.) Wahrnehmung und
    Bewußtsein, Handbuch der Psychologie, 1. Band: Allgemeine Psychologie, 1. Halbband, S. 409-497. Göttingen: Hogrefe.
    Bishop, G., Bricken, W., Brooks, F., Brown, M., Burbeck, C., Durlach. N., Ellis, S., Fuchs, H., Green, M., Lackner, J., McNeill,
    M., Moshell, M., Pausch, R., Robinett, W., Srinivasan, M., Sutherland, I., Urban, D. & Wenzel, E. (1995). Research directions in
    virtual environments. Report of an NSF Invitational Workshop. March 23-24, 1995. University of North Carolina at Chapel Hill.
    Brunswick, E. (1956). Perception and the representative design of psychological experiments. Berkeley: University of California
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    Bullinger, H.-J. (1985). Grundsätze der Dialoggestaltung. Handbuch der modernen Datenverarbeitung - Software-Ergonomie, 22.
    Jg. (11/1985), H. 126, S. 21-29.
    Burdea, G. (1996). Force and touch feedback for Virtual Reality. New York: John Wiley & Sons.
    Burdea, G. & Coiffet, P. (1994). Virtual reality technology. New York: John Wiley & Sons.
    Buxton, W.A.S. (1994). Human Skills in Interface Design. In: L. MacDonald & J. Vince (Eds.). Interacting with virtual
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    Chin, K.P., Sheridan, T.B. (1989). The Effect of Force Feedback on Teleoperation. In: M.J. Smith & G. Salvendy (Eds.) Work
    with Computers: Organizational, Management, Stress and Health Aspects (S. 504-511). Amsterdam: Elsevier.
    Dix, A., Finlay, J. & Abowd, G. (1995). Mensch, Maschine, Methodik. München: Prentice Hall.
    Drascic, D. & Milgram, P. (1991). Positioning accuracy of a virtual stereographic pointer in a real stereoscopic world. In:
    J.O. Merritt & S.S. Fisher (Eds.). Stereoscopic Displays and Applications II (S. 302-313). Proc. SPIE 1457.
    Dzida, W. (1983). Das IFIP-Modell für Benutzerschnittstellen. Office-Management, 31, S. 6-8.
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    Virtual reality: Applications and explorations (S. 3-22). Boston: Academic Press Professional.
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    Gibson, J.J. (1979). The ecological approach to visual perception. Boston: Houghton-Mifflin.
    Gibson, J.J. (1982). Notes on direct perception and indirect apprehension. In: E. Reed & R. Jones (Eds.). Reasons for realism.
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    Goldstein, E.B. (1996). Sensation and Perception (4. Aufl.). Pacific Grove: Brooks & Cole.
    Göbel, M., Luczak, H., Springer, J., Hedicke, V. & Rötting, M. (1995a). Tactile feedback applied to computer mice. International
    Journal of Human-Computer Interaction, 7 (1), S. 1-24.
    Göbel, M., Rötting, M. & Springer, J. (1995b). Eingabevorrichtung für Bildschirmgeräte mit taktilem Feedback. München:
    Deutsches Patentamt, Patentschrift DE 41 40 780 C2, 18.05.1995.
    Hansen, J.P. (1992). Information nesting in configurational interfaces for process control. Risø-R-616(EN). Risø National
    Laboratory, Roskilde, Denmark.
    Hedicke, V., Beimel, J., Kornblum, K. & Timpe, K.-P. (1994). Kinesthetic Feedback for Trackballs. In: A. Grieco, G. Molteni,
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    Vol. 2, F57-F58.
    Hensel, H. (1966). Allgemeine Sinnesphysiologie. Hautsinne, Geschmack, Geruch. Berlin: Springer.
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    Göttingen: Hogrefe.
    Hofmann, F.G. (1998). Der TU-Berlin Sensorhandschuh. Internetdokument,
    http://pdv.cs.tu-berlin.de/~fgh/SensorGlove/SensorGlove4_dt.html.
    Howlett, E.M. (1992). High-resolution inserts in Wide-Angle Head-Mounted Stereo­scopic Displays. In: J.O. Merritt &
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    Jung, R. (1972). Einführung in die Sinnesphysiologie. In: O.H. Gauer, K. Kramer, R. Jung (Hrsg.) Physiologie des Menschen Bd.
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    Kalawsky, R.S. (1993). The science of virtual reality and virtual environments. A technical, scientific and engineering reference on
    virtual environments. Wokingham, England: Addison-Wesley.
    Kehrer, L. & Meinecke, C. (1994). Perzeptive Organisation visueller Muster: Die Segmentierung von Texturen. In: W. Prinz & B.
    Bridgeman (Hrsg.). Wahrnehmung (S. 35-92). Göttingen: Hogrefe.
    Kirlik, A. (1995). Requirement for psychological models to support design: Toward ecological task analysis. In: J. Flach, P.
    Hancock, J. Caird & K. Vicente (Eds.) Global perspectives on the ecology of human-machine systems. Volume 1 (S. 68-67).
    Hillsdale, NJ.: Lawrence Erlbaum.
    Kornblum, K.-H. (1994). Prototypische Realisierung eines Trackballs mit kinästetischer Rückmeldung. Magisterarbeit am Institut
    für Arbeitswissenschaft und am Institut für Kommunikationswissenschaft der TU-Berlin.
    Landau, B. & Jackendorff, R. (1993). „What“ and „where“ in spatial language and spa­tial cognition. Behavioral and Brain
    Sciences, 16, S. 217-265.
    MacDonald, L. & Vince, J. (Eds.)(1994). Interacting with virtual environments. Chichester: John Wiley.
    Marzi, R. (1994). Prototypische Realisierung eines multimodalen wissensbasierten Systems zur Investitionsplanung.
    DV-Management 1/94, S. 32-37.
    Marzi, R. (1995). Verteilte Architektur eines sprachgesteuerten wissensbasierten Beratungssystem. Dissertation, TU Berlin.
    Massimo, M.J. & Sheridan, T.B. (1993). Sensory substitution for force feedback in teleoperation. Presence, 2, S. 344-352.
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    perspectives on human-computer interaction. Hillsdale: Lawrence Erlbaum.
    Norman, D.A. (1990). The ‘problem’ with automation: inappropriate feedback and interaction, not ‘over-automation’. In: D.E.
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  5. Mackinlay, Jock D.;  Robertson, George G.; Card, Stuart K. (1992): The Information Visualizer: A 3D User Interface for Information Retrieval. Advanced Visual Interfaces, 1992, 173-179.
  6. Johannsen, G.: Conceptual design of multi-human machine interfaces. Control Engineering Practice, Vol. 5, (1997), pp. 349-361.
  7. Johannsen, G.: Knowledge based design of human-machine interfaces. Control Engineering Practice, Vol. 3 (1995), pp. 267-273.
  8. Johannsen, G.: Computer-supported human-machine interfaces. Journal of the Society of Instrument and Control Engineers (SICE) of Japan, Vol. 34 (1995),
    pp. 213-220.
  9. Johannsen, G., A.H. Levis, and H.G. Stassen: Theoretical problems in man-machine systems and their experimental validation. Automatica, Vol. 30 (1994),
    pp. 217-231.
  10. Sundström, G. A.: User modelling for graphical design in complex dynamic environments: concepts and prototype implementations. International Journal of
    Man-Machine Studies, Vol. 38 (1993), pp. 567-586.
  11. Fejes, L., G. Johannsen, and G. Strätz: A graphical editor and process visualisation system for man-machine interfaces of dynamic systems. The Visual
    Computer, Vol. 10 (1993) 1, pp. 1 - 18.
  12. Johannsen, G.: Towards a new quality of automation in complex man-machine systems. Automatica, Vol. 28 (1992), pp. 355 - 373.
  13. Sundström, G.A.: Process tracing of decision making: An approach for analysis of human-machine interactions in dynamic environments. International Journal
    for Man-Machine Studies, Vol. 35 (1991), pp. 843-858.
  14. Johannsen, G. and J. L. Alty: Knowledge engineering for industrial expert systems. Automatica, Vol. 27 (1991), pp. 97 - 114.
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Journals

Links

Hands-On: Exercises

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Last changed: 23.08.02

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